Granny 4 - Survive Four Hunters and Escape the Cursed House Before Time Runs Out
Granny 4 unleashes four relentless hunters—Granny, Grandpa, Slendrina, and Nosferatu—who patrol a sprawling nightmare mansion where every sound triggers death, randomized puzzles block escape routes, and you have only five days to survive the most brutal horror survival challenge ever created.
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View allGranny 4 is the latest installment in the popular horror survival game series that amplifies terror by introducing multiple relentless hunters, expanded environments, and brutal puzzle mechanics that will test even veteran players’ nerves. If you survived the previous versions, prepare yourself—this iteration changes everything you thought you knew about escaping Granny’s clutches.
The stakes have never been higher. You’re no longer facing a single threat shuffling through dimly lit hallways. Granny 4 throws you into a nightmare scenario where Granny, Grandpa, Slendrina, and Nosferatu simultaneously patrol a sprawling cursed house designed to trap you. With only five days to escape and multiple antagonists tracking your every sound, this game transforms simple survival into an intense psychological battle.
What Makes Granny 4 Different:
- Four hunters instead of one – coordinate your movements around multiple patrol patterns
- Expanded house layout – basements, wells, and hidden floors create labyrinthine escape challenges
- Advanced sound detection – even minor noises trigger immediate enemy responses
- Complex puzzle sequences – escape requires both item collection and environmental problem-solving
- Higher difficulty ceiling – casual players will struggle; mastery demands practice and strategy.
Granny 4 Gameplay
Granny 4 throws you straight into a house where every breath counts. You’re not facing one hunter anymore—Granny, Grandpa, Slendrina, and Nosferatu all stalk the same dark halls. Each enemy moves with purpose, and their patterns overlap in ways that shrink your safe spots fast. The moment you drop a tool or step on a loose board, danger rushes toward you. Silence becomes your best weapon, but the house fights back with creaky floors and doors that groan when opened.
Noise management shapes every choice you make. Pick up a wrench too quickly? It clatters to the floor, and footsteps echo from two rooms away. Open a cabinet without care? The hinges scream, and shadows shift in the hallway. You’ll need to move slowly through tight spaces, treating each action like a puzzle. Close doors gently after searching, or leave them open to avoid the sound of a second touch. Every item you grab could become a trap if you’re not careful.
Watching enemy routes gives you windows of safety. Granny might patrol the upper floors while Grandpa checks the basement. Slendrina drifts through walls, and Nosferatu guards key areas with relentless focus. You can’t fight them, so you study their timing. Wait for Granny to turn a corner, then sprint to the next hiding spot. Count Grandpa’s steps before you unlock a door. The game rewards patience, but it punishes hesitation just as hard.
Puzzle solving blocks your escape at every turn. You’ll find locked doors that need specific keys, safes requiring number codes, and mechanisms hidden in places you’d never think to check. The well outside holds tools, but reaching it means crossing open ground. The attic hides weapons, but climbing stairs alerts everyone below. Each puzzle demands logic while pressure builds. Miss one clue, and you’ll waste precious time backtracking through rooms now crawling with hunters.
You have five days to escape, and each mistake burns through that limit. Get caught once, and you lose a day. Get caught five times, and the game ends with you trapped forever. The clock doesn’t pause when you hide or search. It ticks forward, pushing you to balance speed with caution. Escaping feels like solving a deadly maze where the walls move and the exit keeps changing.
How To Play Granny 4
Starting Granny 4 drops you in a random room with no tutorial. You wake up on a bed, and the screen tells you how many days remain. From that moment, you’re on your own. Movement controls use WASD or arrow keys to walk. Press [E] to interact with objects like doors, drawers, and tools. The spacebar lets you throw items to create noise distractions in other rooms.
Stealth drives everything. Walk instead of run near enemies. Crouch when you hear footsteps close by. Hiding spots include beds, closets, barrels, and cabinets. Jump inside when danger approaches, but don’t stay too long—some hunters check hiding spots if they suspect you’re near. Timing your exit matters as much as timing your entry.
Tool collection unlocks progress. You’ll find hammers, keys, pliers, and weapons scattered across the house. Each tool serves a purpose. Hammers break boards blocking doors. Keys unlock specific rooms. Pliers cut wires on certain traps. Weapons like crossbows can slow enemies down, but ammo is scarce. You can only carry a few items at once, so choose wisely. Drop what you don’t need in safe spots, then return when required.
Listening saves your life. Enemies make distinct sounds. Granny’s footsteps creak, Grandpa’s cane taps, Slendrina hums, and Nosferatu hisses. Learn these audio cues to track threats without seeing them. If you hear Granny upstairs, you know the basement is safer. If Grandpa’s cane echoes nearby, freeze until it fades.
Escape faster by following smart habits. Move slowly in hallways where floors creak loudest. Memorize which doors make noise and which stay silent. Close doors gently after searching to avoid alerting patrols. Hide items you’ll need later in spots you can reach quickly. Listen for five seconds before entering new rooms. These small habits stack up, turning chaotic runs into smooth escapes.
Practice makes you sharper. Your first attempts will end fast, but each failure teaches you enemy patterns, item locations, and puzzle solutions. By your tenth try, you’ll move through the house like you own it, dodging threats and solving puzzles with confidence.
Features Of Granny 4
Multiple hunters define the core feature. You’re not outrunning one enemy anymore—you’re managing four at once. Each hunter has unique behavior. Granny moves fast and checks hiding spots. Grandpa patrols slowly but hears everything. Slendrina phases through walls and appears in random spots. Nosferatu guards key areas and chases relentlessly once he spots you. This variety forces you to adapt constantly.
Dynamic sound system makes noise your biggest enemy. Dropping items, opening doors, walking on creaky floors, and knocking over objects all create alerts. The louder the sound, the farther it travels. Enemies rush toward noise, so you can use this to your advantage. Throw a vase in one room to lure Granny away, then sneak past in another direction.
Randomized layouts keep each playthrough fresh. Item locations, puzzle solutions, and trap placements change every time you start. You can’t memorize a perfect route because the house reshuffles itself. This randomness rewards players who think on their feet and punish those who rely on guides.
Environmental puzzles block progress in clever ways. You might need to find a code hidden in paintings, align symbols on a wall, or connect wires in the right order. These puzzles aren’t just busywork—they gate your escape and force you to explore dangerous areas. Solving them under pressure, while enemies hunt you, creates intense moments.
Five-day limit adds urgency. Each capture costs you a day, and running out of days ends the game. This timer pushes you to take risks instead of hiding forever. You can’t wait out the hunters—you have to move, search, and solve puzzles even when it feels unsafe.
Granny 4 combines all these features into a horror experience that feels fresh and brutal. Every system works together to keep you tense, focused, and always one mistake away from failure.
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Final Words
Granny 4 transforms survival horror into a calculated dance with death where four relentless hunters patrol a sprawling nightmare mansion designed to trap you. This isn’t just another sequel—it’s a complete reimagining that forces players to master sound mechanics, memorize shifting enemy patterns, and solve intricate puzzles while the five-day clock ticks mercilessly toward failure.
Every dropped tool becomes a dinner bell for Granny, Grandpa, Slendrina, and Nosferatu, who converge on mistakes with terrifying efficiency. The randomized layouts prevent autopilot runs, demanding fresh strategies each attempt.
Whether you’re threading through creaking hallways, timing your escapes around overlapping patrol routes, or choosing between multiple escape paths that each require different tools, the tension never breaks.
The game punishes recklessness but rewards patient observation and quick thinking. Multiple difficulty modes scale the challenge from manageable to brutal, ensuring both newcomers and veterans find their breaking point.
If you’ve conquered previous installments, prepare to relearn everything—this chapter strips away comfort zones and replaces them with heart-pounding moments where one sound determines whether you escape or lose another precious day trapped in horror’s most unforgiving house.
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